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Thread: need help with sprite animation

  
  1. #1
    zeroxskater is offline -Hacks Newbie
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    hey everyone well im developing a game, and i need to redo a couple of things before i get to far into the game. the biggest thing is sprite animation.

    i have been using a code that is a timer and when a timer his a certain time it changes the image but that takes up alot of code and is inefficient. i have been looking for tutorials on this but had no luck, so can someone point me in the right direction?


  2. #2
    lua scripter is offline -Hacks Newbie
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    Code:
    blue = Color.new(0,0,255) 
    
    player = Image.createEmpty(32,32)
    player:clear(blue)
    
    Player = { x = 30, y = 100 }
    
    function movePlayer()
    pad = Controls.read()
    if pad:right() then
    Player.y = Player.y + 5
    end
    if pad:left() then
    Player.y = Player.y - 5
    end
    if pad:down() then
    Player.x = Player.x + 5
    end
    if pad:up() then
    Player.x = Player.x - 5
    end
    end
    
    
    while true do 
    
    screen:clear()
    
    movePlayer()
    
    screen:blit(Player.y,Player.x,player)
    
    screen.waitVblankStart()
    screen.flip()
    end
    if you want to get your won image you need this code at the top of this code were player=
    heres the code
    Code:
    player=Image.load("were you image is located")

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