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Thread: Anyway to get more controls on the PSone emulator?

  
  1. #1
    Buttonmash is offline -Hacks Newbie
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    Default Anyway to get more controls on the PSone emulator?

    Is there any way to get the official PSone emulator to give you more controls?

  2. #2
    Organized_Chaos's Avatar
    Organized_Chaos is offline Senior Member -Hacks Titan
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    What more do you need? The additional analog stick? For R2 and L2 you hold the R1 or L1 button and push the analog stick one way or another. I think. It's something like that.

  3. #3
    Buttonmash is offline -Hacks Newbie
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    Video controls and savestates. Also, my d-pad simply refuses to do diagonals, which makes it difficult to play a lot of games such as JRPGs.

  4. #4
    Ryu's Avatar
    Ryu
    Ryu is offline Super Mod of the Brood -Hacks Titan
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    Video controls and savestates.. NO
    as
    for diagonals
    use control type 4
    it
    custom type and set you own


    have you look in the ,"pops" menu, press Home when you play a the ps1 game

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  5. #5
    Buttonmash is offline -Hacks Newbie
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    Well thing is i mainly play JRPGs and navigating menus using the thumb pad is a pain. Pops menu? Pressing Home takes me to the official menu.

  6. #6
    Demonchild's Avatar
    Demonchild is offline #thatguy -Hacks Titan
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    Quote Originally Posted by Buttonmash View Post
    Well thing is i mainly play JRPGs and navigating menus using the thumb pad is a pain. Pops menu? Pressing Home takes me to the official menu.
    That is what Ryu means. The official Sony PS1 emulator is referred to as POPS.


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  7. #7
    Rob S.'s Avatar
    Rob S. is offline Super Moderator -Hacks Titan
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    Press home, click on controller settings.


    Option 4 swaps digital to analog.

    If you're using popsloader, pops 4.01 or later gives you the 5th "custom" option, allowing you to remap the controls.

    If you aren't using popsloader and are on 4.01 or later CFW, you will already have the "custom" option in the pops menu.


    If you're using popsloader, You can also use MacroFire to remap controls.

  8. #8
    Buttonmash is offline -Hacks Newbie
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    Well im playing Chrono Trigger and FF7, so i cant use anything more than 3.8.

    Im using Popsloader and i have CWcheat in the same folder. Do i have to edit any .txt files to use MacroFire or do i just put it in?

  9. #9
    Rob S.'s Avatar
    Rob S. is offline Super Moderator -Hacks Titan
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    There are sample files in the download that swap digital to analog and vice-versa.

    Hold the +/- volume buttons to open the MacroFire menu, click r trigger to highlight the load menu, and browse to the ini file and load it.

    Translated readme:

    Code:
    MacroFire 3.2.4
    
    Table of contents
    =================================================
    
      - Introduction
      - Overview
      - Requirements Confirmed
      - Installation
      - boot order
      - Using
      - Features
      - configuration file
      - Specifications
      - Schedule
      - Finally
      - Thanks
    
    =================================================
    
    
    Introduction
    -------------------------------------------------
      This program , PSP plugin that runs on custom firmware .
      Genuine Sony on Firmware usual will not work.
      
      Is inevitable , and responsibility in any event .
      Can not give you anything you can play for a long time been wasted suddenly freezes .
    
    
    Summary
    -------------------------------------------------
      Reassign button , the button configuration and roll any
      Macro functions are performed automatically to certain actions .
    
      Fire setting , so you can set the state to push other leave ,
      RPG , etc, can be kind of battle without the use of heavy stone and rubber automatic .
    
      The macro function , certain actions will be recorded , you can repeat it.
    
      Adjustment and reallocation feature analog stick
      Some may be covered buttons and analog sticks broken rattle .
    
    
    Known System Requirements
    -------------------------------------------------
      Custom Firmware 5.50 GEN-D3
      Custom Firmware 5.00 M33-6
    
      I do not work with 3.71M33 .
      It does not work with the following firmware .
    
      PSP- 2000 PSP-3000 has activity and do not have to know is ,
      Can not use the extended RAM .
    
    
    Installation
    -------------------------------------------------
      The following files are included ms0: / seplugins to copy .
    
        macrofire.prx
        macrofire.ini
    
      Then , ms0: / seplugins in
    
        vsh.txt
        game.txt
        pops.txt
    
      Add the following path , respectively.
    
        ms0: / seplugins / macrofire.prx
    
      If these files do not exist please create it.
    
      ( you can change the behavior of other plug-ins written by the position of the path.
      For more information on the next " boot order " please read . .)
    
      After writing to the recovery going , Plugins from the field
      Where you need to plug in the Enabled .
    
      However , VSH on the " Internet " in the works is limited , rapid-fire capability and a macro function does not work.
      It is concerned that the deal would have been made to other sites that feature mock attacks them.
    
      remap_sample Settings folder is a sample configuration file reallocation button
      Remap settings menu is actually read from the configuration file .
        - Analog_to_dpad.ini: cross key assigned to the analog stick
        - Dpad_to_analog.ini: cross keys assigned to the analog stick .
        - Ss_to_home.ini: SELECT + START to HOME as assigned .
        - Lr_to_vol.ini: L / R assign button volume control buttons .
    
      I MacroFire to work , this folder is not required.
    
    
    Boot Sequence
    -------------------------------------------------
      MacroFire is for the control of the API using sceSysconSetDebugHandlers control .
      This API can only use one plug at a time. (More precisely , you can register only one handler at a time. )
      Therefore, this plug-in if you are using a different API , may be the plug to work properly .
    
      Some ability to mitigate this constraint has MacroFire .
      MacroFire , this and the rest of your API can coexist with one plug to use .
      The advantage of this feature in the boot sequence is important , MacroFire must be started first.
    
      And concrete examples , such HOLD + (http://torch.freeweb7.com/hold.html) that this plugin using the API .
      MacroFire to coexist and this is
          MacroFire starts first,
          HOLD + start after that
      Should be .
    
      To achieve this , vsh.txt / game.txt / pops.txt which involves writing ,
      Plug-in will start to turn over these lines of text .
      Therefore,
          ... (MacroFire good running in front of another plug )
          ms0: / seplugins / macrofire.prx
          ... ( may be started while another plug )
          ms0: / seplugins / hold.prx
      So that you write , MacroFire HOLD + works fine with both but mostly .
    
      When the boot sequence is reversed , HOLD + is to work properly.
      The coexistence can only plug one MacroFire other .
      If the API plug-in more than one use , you can not predict whether or live .
      Depending on the content of the program.
    
      Fortunately , this API uses a plug-in should not so much .
    
    
    How to use
    -------------------------------------------------
      When you start the game, use the two volume buttons (+ and - keys ) by pressing the Start menu .
      This button can be changed in the configuration file .
      For more information, see " Configuration File "Please refer to the item .
      The basic key operation in the menu is as follows.
    
        → ← ↓ ↑: move items
        (○ / ×) / buttons □: Change Option
        (○ / ×) Buttons : Decision Items
        (× / ○) button : Back
        START button: immediately exit the menu
    
      ○ / × button on the PSP will be replaced automatically according to the registry .
    
      This is a typical operation , the other functional items ,
      There may be another operation .
      In this case, might have written down how to operate each key on the screen.
    
    
    Function
    -------------------------------------------------
      MacroFire Engine
        Toggle this plugin to operate .
        Pound functions and macro functions , such as buttons will affect all of the features .
        The game starts immediately after it has been OFF , ○ / □ ON using the switch button .
        You can set the initial configuration file.
    
      Buttons to launch the menu
        From buttons to set the MacroFire game menu .
        Setting the menu button where you want to display , by pressing a button combination in the game
        MacroFire can display a menu .
        You can set the initial configuration file.
    
      Buttons to toggle the status of engine
        MacroFire Engine menu without an ON / OFF button to switch between sets .
        If you set the button where you want to switch , by pressing a button combination in the game
        If the ON to OFF MacroFire Engine , OFF if ON switch to .
        You can set the initial configuration file.
    
      Status notification
        MacroFire game set on the screen to notify the state or behavior.
        When ON , the engine condition when switching , when the hot key macro control
        Will appear as such.
    
      Analog stick sensitivity adjustment
        And sensitivity of the analog stick center position , and set the dead zone .
        For more information, have been shipped please manual_analogsens.txt
    
      Remap settings
        Set the button reassignment .
        For more information, please manual_remap.txt are included here.
    
      Rapidfire settings
        Sets the fire button.
        For more information, please manual_rapidfire.txt are included here.
    
      Macro settings
        Feature set and run the macro.
        For more information, please manual_macro.txt are included here.
    
    
    Configuration file
    -------------------------------------------------
      Preferences and macrofire.ini and
      Fire configuration file , use the macro file format is all the same except for some .
    
      For more information, please visit manual_ini.txt included .
    
    
    Specifications
    -------------------------------------------------
      - Immediately after the game started work MacroFire features .
        This is not an obstacle to load the game , because if the weight up to about 10 seconds after startup.
        MacroFire not start saying that I do not have lots .
        However , VSH POPS because I find a way to start the game , if these acts MacroFire immediately.
    
      - MacroFire , the other threads to stop when your menu ,
        Before starting their own threads do not stop even when the menu display .
        Thus , vsh.txt / game.txt / pops.txt written plug- in MacroFire Prior to running in the menu display .
        During menu display , the plug was not stopping all threads are suspended / disorder to return to the screen ,
        The game may freeze .
        MacroFire This thread should have been stopped by , because they have been returned by another plug-in ,
        In one famous , screenshotbmp plug- and taking screenshots .
        They have many things to stop the thread to not refresh the screen when shooting after shooting to return to the thread .
        If you use these plug-ins , MacroFire in order to stop the thread ,
        MacroFire to start after vsh.txt / game.txt / pops.txt or write ,
        MacroFire be careful not to be used when the menu is displayed .
    
      - The menu in the middle of file access
        Would leave the memory stick access light flashes .
        However, it does not appear to have continued access to the actual harm is not particularly .
        But when in this state is to load the file list
        Save the macro and set fire / load time out to run .
        If the timeout is returned to the game once , and may try again later.
    
      - English is too bad .
        Hardly crippling .
    
    
    Schedule
    -------------------------------------------------
      - Macrofire.ini be able to use a relative path to the file specified item .
    
      - Remap settings , and set fire to a button to make changes.
    
      - Remap settings interface 'll deal a little .
    
      - Save the file / in Rododaiarogu ,
        Operations on the file to make a little more.
    
    
    Last
    -------------------------------------------------
      I just tend to play down , the plug is not a formal mechanism ,
      PSP games do not work on considering the presence of plug-ins.
      So, let's not forget the game that the danger was always freezing .
      Possible about the game 's do a save and the save often.
    
      Also, when you take action if such behavior occurred MacroFire fall ,
      They had to do more to cooperate with debugging,
    
          http://classg.sytes.net/products/psp/ # MACROFIRE
    
      In the " debug "are written using MacroFire please .
      This " debugging MacroFire " use and about how to report bugs , please refer to the readme.txt there .
    
    
    Acknowledgment
    -------------------------------------------------
      This software has greatly benefited from the following source code for software .
          PSPLink
          PSP VSH extender / SYSCON override example 070910 by Booster
    
      Without implementation of these software would be hard .
      The custom firmware without PSPSDK and did not get themselves in such a development .
      We take this opportunity to thank you .
    
      Thanks all the developers of the PSP VSH extender, the PSPLink, the CFW and the PSPSDK.
    
    
    -------------------------------------------------
    pen @ ClassG
    http://classg.sytes.net

    Code:
    MacroFire 3.2.4
    
    Table of contents
    =================================================
    
      - Writing configuration files
      - About Button Settings
      - Macrofire.ini search path
      - The switch configuration file for each game is loaded at startup
      - completion of the setting load
      - The name of the section to be searched and the order for setting completion
      - Set
          - [Default] section
          - [AlternativeButtons] section
    
    =================================================
    
    
    Writing configuration files
    -------------------------------------------------
      Configuration file settings are compatible with one line ,
      Each line is written in the following format .
    
        Set name = value settings
    
      Spaces around the setting names and settings will be ignored .
    
      These settings are managed separately , and each section further.
      "[" and "]" indicates the start of the section line and enclosed .
    
      It is used in the Windows INI file is the same format .
      Thus, ";" after the string is treated as a comment.
    
    
    Button for setting
    -------------------------------------------------
      Setting contents , the setting is different ,
      Mere numbers or ON / OFF as well are using a non- button settings are .
      It is used to set the button combination .
    
      Each button has a corresponding name of the table below
      One of these names , or the "+" joined with more than one list .
      Case- insensitive .
    
          ------------------------
          Button Name | Button
          ------------------------
          Select | Select Button
          Start | Start Button
          Up | on the key cross
          Right | Right Cross Keys
          Down | Under cross key
          Left | Left Cross Keys
          LTrigger | L button
          RTrigger | R Button
          Triangle | △ button
          Circle | ○ Button
          Cross | × button
          Square | buttons □
          HOME | HOME button
          NOTE | ♪ Buttons
          SCREEN | Change brightness button
          VolUp | Volume + button
          VolDown | Volume - button
          AnalogUp | analog stick on the way
          AnalogRight | right analog stick
          AnalogDown | analog stick down
          AnalogLeft | left analog stick
          RPlayPause | Remote Play / Pause button
          RForward | Fast Forward button on the remote control
          RBack | Rewind button on the remote control
          RVolUp | Volume + button on the remote control
          RVolDown | Remote Control Volume - Button
          ------------------------
    
      For example, if you press the Start button and select button simultaneously
    
          Start + Select
    
      As described .
      The only one button only , if only to set ♪ button , for example,
    
          NOTE
    
      Like , simply write the name only .
    
      Incidentally , I have not ,
    
          Left + Right
          Up + Down
          Up + Right + Down + Left
    
      It is also possible , such as setting .
      I usually cross the PSP buttons are pressed together in the direction opposite direction can not be pushed ,
      It does not make sense .
    
      In fact, once you set the start button menu like this,
      Please note that while you can not display the menu .
      MacroFire do not modify these settings impossible .
    
    
    macrofire.ini search path
    -------------------------------------------------
      macrofire.ini usually macrofire.prx will be retrieved from the same folder ,
      As an exception , macrofire.prx only if invoked from the internal flash memory
    
        ms0: / seplugins / macrofire.ini
    
      Always going to find .
    
    
    The switch configuration file for each game is loaded at startup
    -------------------------------------------------
      Enter a game ID macrofire.ini section name and writes the settings there.
      For example, as follows :
      
          [ULJM05325]
          Startup = On
          MenuButtons = VolUp + VolDown
          ToggleButtons = NOTE
          StatusNotification = Off
          AnalogStickMovement = On
          AnalogStickDeadzone = 40
          AnalogStickSensitivity = 100
          AnalogStickOriginX = 127
          AnalogStickOriginY = 127
          ForcedLowMemoryMode = Off
          Remap = ms0: / macrofire / remap / analog_to_dpad.ini
          Rapidfire = ms0: / macrofire / rapidfire / SOSE.ini
          Macro1 = ms0: / macrofire / macro / SOSE / auto_creation_shippitsu.ini
          Macro2 = ms0: / macrofire / macro / SOSE / auto_creation_art.ini
      
      By this configuration ,
      Game ID is ULJM- use this setting when you start the game only 05 325 .
      
      This game ID , the state started the game to display the menu and MacroFire ,
      Are displayed at the top .
      
      Entry is written , [Default] section is the same .
    
    
    Completion of the loading configuration
    -------------------------------------------------
      Section being read , if not all the settings you need written ,
      MacroFire will complete the lower section of those settings from .
      For example,
        
          [ULJM05325]
          Startup = On
          StatusNotification = On
    
      When set , the configuration settings and many other analog stick , the
      The following section is completed in order.
    
          [ULJM05325]
            ↓
          [GAME]
            ↓
          [Default]
    
      [Default] section before and did not appear even once , sort of " missing setting " of the
      MacroFire have used the initial value internally .
    
    
    Find the name of the section and order for setting completion
    -------------------------------------------------
      XMB:
        [VSH] -> [Default]
    
      POPS:
        [ < Game ID (SLPS10000 etc. )>] -> [POPS] -> [Default]
    
      GAME (UMD):
        [ < Game ID (ULJM10000 etc. )>] -> [GAME] -> [Default]
    
      GAME ( homebrew ):
        [ < character 8 ID ( part of the hash value is calculated from a homebrew executables )>] -> [GAME] -> [Default]
    
    
    Setting
    -------------------------------------------------
      Configuration name and set value can be set , and described in detail .
    
      [Default] section
      -----------------------------------------------
        Startup
          Settings : On | Off
    
          MacroFire Engine startup if set to take effect .
            OFF: Not a valid state at startup.
            ON: To enable state at startup.
    
        MenuButtons
          Settings : Set Button
    
          Buttons to launch the menu to the default setting .
          See readme.txt for details .
    
        ToggleButtons
          Settings : Set Button
    
          Buttons to toggle the engine state of the default setting .
          See readme.txt for details .
    
        StatusNotification
          Settings : On | Off
    
          Set Default Status notification .
          See readme.txt for details .
    
        AnalogStickMovement
          Settings : On | Off
    
          Set the Default Analog stick movement .
          See more manual_analogsens.txt .
    
        AnalogStickDeadzone
          Settings : 0-182 number
    
          Set the default Deadzone radius .
          See more manual_analogsens.txt .
    
        AnalogStickSensitivity
          Settings : 0-200 number
    
          Sensitivity to the default setting .
          See more manual_analogsens.txt .
    
        AnalogStickOriginX
          Settings : 0-255 number
    
          Origin X-coordinate the default setting .
          See more manual_analogsens.txt .
    
        AnalogStickOriginY
          Settings : 0-255 number
    
          Origin Y-coordinate the default setting .
          See more manual_analogsens.txt .
    
        ForcedLowMemoryMode
          Settings : On | Off
    
          Prohibited to ensure the menu for the display frame buffer .
          Normally, it is automatically enabled when memory is low "Low Memory Mode" to force .
          The frame buffer memory so that should be able to ensure safe use , should be fine in most cases it Off ,
          Rare menu , like software that freezes when it terminates or
          If so, it might solve On you .
          However , on the menu, usability decreases.
    
        Remap
          Settings : File Path (ms0 :/...)
    
          Specifies a configuration file to load at startup button reassignment .
          "Ms0: /" Please write the full path to .
    
        Rapidfire
          Settings : File Path (ms0 :/...)
    
          Specifies a configuration file to load at startup fire .
          "Ms0: /" Please write the full path to .
    
        Macro1
          Settings : File Path (ms0 :/...)
    
          Specify the macro file to load at startup.
          "Ms0: /" Please write the full path to .
    
          This setting Macro2, Macro3 ... and that number goes up , you can set any number .
          However, the numbers must be contiguous .
          For example,
              Macro1 = ms0 :/...
              Macro2 = ms0 :/...
              Macro3 = ms0 :/...
              Macro5 = ms0 :/...
          When configured this way ,
          Because there is no Macro4 , MacroFire Macro3 misunderstanding is not only to set Macro5 not loaded.
    
      [AlternativeButtons] section
      -----------------------------------------------
        Select
        Start
        Up
        Right
        Down
        Left
        Ltrigger
        Rtrigger
        Triangle
        Circle
        Cross
        Square
        Home
          Settings : Set Button
    
          MacroFire alternative settings button in the menu only features .
          The main purpose is to cover the broken button .
          The menu can be operated in this configuration , Remap settings to make the .
    
          Button to set the alternate button above.
          An empty setting is not set an alternate button , just use the button as the button name .
    
          For example, such reasons do not respond to the start button is broken
          Button if you want an alternative to the Start button ,
          Start entry only to set an alternate button to button combinations .
    
            Start = LTrigger + RTrigger + Select
    
    
    -------------------------------------------------
    pen @ ClassG
    http://classg.sytes.net

  10. #10
    jake316 is offline -Hacks Neophyte
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    psone emulator haha id pruffer project 64 emulator contral thing works fine oh and if you want to play online get project 64k but if you have a vista get project 64kve. this is a nentendo 64 emulator bye the way.

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