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  1. #1
    Xy
    Xy is offline Senior Member -Hacks Hacker
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    Welcome to the review thread, where you can get reviews from our own members in a centralized location, and in full depth, on the newest games! Our current reviewers are:

    Xylionneo
    Spartan 117
    Mitwang

    We ask that No replies are made! This is soley a read only thread.

    Only FULL REVIEWS are accepted. Simply PM, if there YOUR OWN WORK. They will be added to the main post.. Multiple reviews for the same game are accepted.

    Reviews:

    [b]Please visit the Review Forum for more Reviews!/[b]

    Xy - Better Than Viagra!

  2. #2
    Mitwang is offline -Hacks Guru
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    I'm giving a full review on Dead To Rights myself. spartan xy wants full reviews.


    DEAD TO RIGHTS: RECKONING

    Dead to Rights: Reckoning is a basic action game that tries to follow in the footsteps of success of Dead to Rights II, by offering nothing more than action. While there's something to be said for a game that cuts to the chase and focuses merely on your ability to lock onto targets and mash the X button to shoot them in the face, Reckoning has crappy controls and some really bad glitches. Its handful of problems really get in the way and make this game short (VERY SHORT), uninteresting, and not much fun at all.

    When I first played Reckoning. I thought, "Hey this is pretty fun. Jumping around matrix-style and shooting retarded bikers." But pretty much after the first level it started to get really repetitve. The story for Reckoning is a girl is taken hostage and you have to find her. I originally thought this was only one mission out of the game.

    Basically the game is run into a room, lock on to a target, shoot them, disarm them, or order your dog, Shadow to kill them. This goes on for 5 minutes of advancing through rooms with unnecessary "kicking open the door" sequences until you end up meeting with a boss. You jump around shoot him for a little bit, then watch a cutscene showing him run away like a little bitch. He sends out more incompetent enemies. After you dispose of them you get another shot at him. Then the process repeats until he is dead. Not very exciting, huh?

    There are also a lot of realism issues. Since when does a car fucking explode after being shot with one bullet from a freakin pistol? You'd think a guy would be dead after being hit by 10 shots from an SMG, right? Well not in Reckoning. Basically, every weapon is weak except for the shotguns.

    When I got to the last level in under a half-hour, i was thinking "Wow, this game must be long if this whole thing with the hostage was only one mission so far" But after I found the hostage and the credits started rolling, I was pissed!

    Overall, this game is way too short. way too repetitve, and has way too many issues with graphics and such.

    My Mitwang Review: 6.6/10 - Ehh... Definitely worth renting, but certainly don't buy it

    My next review will be soon


    Are we allowed to double-post to write a new review?

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  3. #3
    Mitwang is offline -Hacks Guru
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    \\New Mitwang Review/////

    CODED ARMS


    Konami's Coded Arms has the distinction of being the very first first-person shooter developed for the PSP. Unfortunately, that's where its level of distinction starts and stops. In Coded Arms, Konami has created a shooter so rooted in old-school-shooter design that it feels like a relic from too many years ago. You'll find yourself wandering through randomly generated corridor after randomly generated room, blasting merely competent robots and insects with a scattershot collection of weapons. The control scheme works, but it takes more time getting used to than may actually be worth your time. And the included multiplayer is made less fun by the game's lousy collection of maps. While you might be able to forgive some of Coded Arms' problems simply for the fact that it's the first game of its kind on the system, this kind of forgiveness can only take a game so far, and in this case, it's not quite far enough.

    Coded Arms is the first FPS for PSP and it doesn't exactly make the cut in my book. The gameplay, the controls, the lack of originality, etc.

    Let's start out with gameplay. A previously-thought interesting feature was the random level generator. It randomly generates the level every time you play so there are always suprises. However, due to the fact that the levels' features are plain black walled-squares with pillars to block your bullets, the levels don't seem so random and almost always look the same. The game is basic. Shoot your way through 6 levels of dumbass robots and insects until you find the gatekeeper (basically a boss). You must beat the gatekeeper to pass through that world. The multiplayer isn't up to par either. The multiplayer feature would be a great part of the game if it wasn't for the pack of generic maps.

    Next are controls. The controls are tough to get used to and easily confusing. You use the analog stick to move and the face buttons for looking. The semi-lock-on targeting is also confusing. You could be locked on to an enemy and shooting and then 2 seconds later have lock on dissappear and be shooting the wall.

    Graphics. The graphics are very well-polished and the framerate never drops. This game clearly exemplifies what the PSP can do. There is very fluid enemy movement and there are no common glitches. This game would get a 10 for graphics.

    Replay Value. Honestly there is probably no replay value. Its already boring enough going through the same thing over and over. Why do it again?


    Overall, Coded Arms is definately an advancement in PSP games, but it certainly doesnt live up to it's expectations.

    The Mitwang Review: 6.3/10 - Unless your a big ( I mean big) fan of first person shooters, don't buy this game

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  4. #4
    Spartan 117's Avatar
    Spartan 117 is offline Senior Member -Hacks Titan
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    Spartan's Midnight Club 3 Review

    okay, for those that haven't heared of Midnight Club 3 Dub Edition, its a racing game that is about illigal street racing in the cities of America in the night time. For those that do know this game but have not played it, I personally say get it. There a few things to note before getting this game.

    First off, if u get the UMD (legal Version, not the ISO) u may notice that the loading times really suck ass, its because the game is really large, it almost takes up te whole UMD. So thus, u can get frustrated easily if ur the imapaitent type.

    Secondly, the game play is strong once u get passed the loading. It handle nicely (using Analog stick), the controls are easy to figure out. And also, its easy to control the cars (in my opinoin, it handle the cars easier than the ex: X-BOX version or any other version, so u quickly get used to the controls.

    Thirdly, u won't get bored of the game easily cuz of the pounding Music, all the customization options, and such, the only thing that might get u bored is the bad loading times.

    So that wraps up my review of Midnight Club 3 Dub Edition, over all i give it a

    8/10-the only downside is the bad loading times, but strong gamepaly to recieve this rating
    lol @ Thread

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  5. #5
    Mitwang is offline -Hacks Guru
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    NEW MITWANG REVIEW



    WIPEOUT PURE



    Wipeout Pure marks a rather impressive recommitment by Sony to revitalize its flagging futuristic racing series. Having peaked fairly early in the original PlayStation life cycle with the seminal Wipeout XL, the series never really found its footing again. Sony couldn't even be bothered to publish the last Wipeout game in the US. It seems, though, that Studio Liverpool has put the three years since Wipeout Fusion was released to good use, and the series is back in top form with Wipeout Pure. The name says it all--Wipeout Pure is a distillation of all the Wipeouts that precede it, highlighting the traits that earned the series its fan base and straining out the impurities that have crept in over the years.

    Wipeout Pure is a futuristic racing game with super fast hover-vehicles and all types of power-ups and weapons. It was a launch title for the PSP and clearly showed how much handheld technology has leaped.

    Gameplay. There are 5 game modes. Single Race, Tournament, Time Trial, Zone, and Multiplayer. Single Race is the basic 3 lap race. Nothing more. Tournament consists of 4 or 8 track tournaments. Time Trial sets you alone on a track to try your best time. Zone, however is different. Zone places you in an ultra fast hover-vehicle on a neotronic-albino track to see how fast you can go. For every zone you pass through, your speed increases. And it goes on like this until our car gets completely damaged and blows up. Multiplayer is extremely fun and is an important edition. The race tracks have two different types of power-ups. A speed boost or a pickup. The pickups vary from a shield to a complete earthquake. Multiplayer feeds on the weapons, proving how much fun it is to stop your friends car in its tracks ro even cause them to lose the race by destroying them. You also have a wide array of racers to choose from, each with their own unique qualities.

    Graphics. The graphics in this game are simply amazing. Hovercar models are extremely detailed and colorful. The enviroment is also beautifully done. There is never a framerate drop even when racing on the super-high speed Phantom difficulty level. Even tiny collisions get realistic sparks.

    Controls. The racers handle very well with the D-Pad or the Analog Stick. The analog stick provides better response time, but the D-pad lets you make sharper turns. There are two airbrakes, right and left. The butons are easy to learn. x - accelerate, square - use pickup, triangle - look behind, and circle - absorb pickup for energy.

    Sound. The music really adds to the game. It is fast-paced pseudo-techno that really makes the game more enjoyable and adds to ambience of the game.

    Replay Value. You will never find this game boring ever. It has an extremely high replay value especially since new add-ons are available for download either with using your computer or the famous web browser in the game.

    Overall, this game fucking rocks. It's extremely enjoyable and the graphics are unfuckingbelievable! The hidden web browser only adds to the amazingness of this game. Wow

    The Mitwang Review - 10/10 - Buy this game before it sells out!

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  6. #6
    Mitwang is offline -Hacks Guru
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    New Review

    Tony Hawk's Underground 2: Remix

    Impressive Tony Hawk games that arrive simultaneously with portable hardware launches are nothing new. Tony Hawk's Pro Skater 2 took the series to the Game Boy Advance with winning results. But at the same time, you couldn't help but feel like you were playing a different game entirely. Now, just in time for the PSP launch, Activision is set to offer up a portable version of Tony Hawk's Underground 2, which was released on consoles last year. This "remixed" version of the original delivers almost everything that was great about the console versions, and with the inclusion of four new levels, the single-player experience has gotten even better.

    THUG 2: Remix is basically a port from the PS2, but from playing it you will never know that. There are no elements that were cut from the original version. In fact, the developers even added 4 more levels to the game that "remix" the original story mode.

    There are two main modes. Story mode takes you on the World Destruction Tour where you travel the world. It consists of goal-based levels that can be extremely enjoyable. Whether it's starting a Girls Gone Wild parade at Mardi Gras or robbing a bank in Las Vegas, the game never feels repetitive or generic. The other mode is Classic. This is resurrected from previous THPS games. It is also goal-based but with more trick-oriented like collect the letters in one combo or do a grab trick over the statue. There is also Ad-Hoc multiplayer for up to 4 people or "Infrastructure" by tunneling through XBConnect or XLink KAI. Also, opposite to previous games, the gameplay is a little mor realistic. It is much harder to do a special trick and such and realy adds to the enjoyment of the game. There is also a mode called Horse. You can play with up to 4 players on one PSP. You take turns to see who can set the highest combo. If you can't reach that score, you get a letter. Simple. This game mode is extremely fun and can get pretty competitive.

    The graphics are clean and sharp. Shaba games really got everything from the console versions. The frame rate never drops even with spraying water and smoke. In my opinion the graphics are even better on the PSP then the PS2.

    The controls are easy to get used to. The only buttons that were removed were L2 and R2. But the devolopers were able to make the shoulder buttons context-sensitive so there is no loss. The d-pad is used to control the skater while on the board and the analog stick is for controlling the skater while walking. This can get a little ocnfusing, but still easy to get used to.

    The music is great. There is a giant list of songs ranging from rap to 70's rock. You never hear the same song twice in one game session, guarenteed.


    The replay value is not so great. The story mode is only replayable twice and classic mode is twice, as well. And since there are low chances of someone else with this game on PSP, the multiplayer feature is a little dull.

    Overall, this game is a great title for skateboard fans and still pretty good for noobs to the series. But unless your a die-hard fan, you'll probably be selling this game on eBay or exchanging it.


    The Mitwang Review - 8.6/10 - Buy it if you have friends, but if you're a loser (yes that means you) be ready to sell it a month or 2 later

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  7. #7
    Mitwang is offline -Hacks Guru
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    Xy, can you please remove the reviews from your original post. it makes the thread confusing

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  8. #8
    sasuke is offline -Hacks Newbie
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