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an anonymous uploader has combined all required prx files for the wab loader into one file. i will post the link soon
here:
h**p://www.megaupload.com/?d=288QPUOT
Brothers In Arms
VISIT THE F.A.Q BEFORE YOU POST IN THE HELP SECTION!
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Yee!
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no some guy on a torrent site
Brothers In Arms
VISIT THE F.A.Q BEFORE YOU POST IN THE HELP SECTION!
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Yee!
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What exactly is this? lol
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The newest loader 2.5e works pretty damn good and it has everthing. AUDIO, WIFI, OVERCLOCK.
You just need to put the PRX files in two different folders. I've used the same common folder for three different ISOs so far.
Do this grouping of PRX files wont help moving forward. I wonder why they split the file up? Seems like a pain in the ass to me???
If the truth hurts.....
CHANGE
Stephen at AeroXP is the worlds greatest piece of CRAP! I urge anyone and EVERYONE to go give him hell. He uses his authority at that site to slander and lie about people then lock the threads before any clarity can be shown.
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I don't believe someone can combine prx files. they are some kind of binary library from sony
You just need to put the PRX files in two different folders. I've used the same common folder for three different ISOs so far.
Do this grouping of PRX files wont help moving forward. I wonder why they split the file up? Seems like a pain in the ass to me???
all the PRX files from ISOs or UMDs out there should be all the same.
so yes, the common/prx folder can be used for all games (if they work with the loader)
so if you got new PRX files?? just copy in common/prx
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I was confused at first myself. Until I looked at the download. He meant they PUT all the PRX files together in to one folder. But the new loader needs them split up.
If the truth hurts.....
CHANGE
Stephen at AeroXP is the worlds greatest piece of CRAP! I urge anyone and EVERYONE to go give him hell. He uses his authority at that site to slander and lie about people then lock the threads before any clarity can be shown.
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well, I'm not sure about 2.5e but from the 2.5b source it's like this:
// Never load rinit.prx that can be damage your psp
module = sceKernelLoadModule("ms0:/common/prx/audiocodec.prx", 0, 0);
sceKernelStartModule(module, 0, 0, 0, 0);
module = sceKernelLoadModule("ms0:/common/prx/cert_loader.prx", 0, 0);
......
the .... means more lines like that
so in the case of 2.5b they are all seperated prx files (in common/prx)
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Right, prior to 2.5e they are all supposed to be in "common/prx"
They did that because game devs where able to put those files anywhere. So they had to create a standard for everyone.
If the truth hurts.....
CHANGE
Stephen at AeroXP is the worlds greatest piece of CRAP! I urge anyone and EVERYONE to go give him hell. He uses his authority at that site to slander and lie about people then lock the threads before any clarity can be shown.
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