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Thread: DaedalusX64 (Nintendo64 Emulator for PSP) update news

  
  1. #571
    Joe88's Avatar
    Joe88 is offline -Hacks Titan
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    DaedalusX64 R631

    download here >>> http://www.sendspace.com/file/a130xc

    change log
    Revision 631
    [~] Rewrote kernelbuttons lib using a different assumption (works now in newer firmwares)
    [~] Small change to allow Daedalus to work under Hen

    Revision 630
    [+]Cleaned-up RSH_HLE and reduced logic (Cleaner code an small speed-up)

    Revision 629
    [!] DOOM64 should render lightmaps + textures correctly now
    [!] Zoom has 150% (GE 007 using in game option WIDE screen and PSP scaled 4:3 needs 135%)

    Revision 628
    [!] Fixed and enabled osRestoreInt (moderate speed up, Doom64 is about 15%+ faster)
    [~] Commented out unused code in TLB.cpp

    Revision 627
    [~] Fixed compiling issue

    Revision 626
    [!] Updated and enabled osSpTaskLoad
    [!] Added a workaround to allow Killer Instinct to work with OSHLE
    [~] Removed GoldenEye scissor hack, zoom works alot better (make sure to set it to 120%)
    [~] Simplified osSpDeviceBusy
    [!] Made debug only an assert that shouldn't be exposed in release

    Last edited by Joe88; 12-29-2010 at 07:37 PM.

  2. #572
    Payac1to is offline -Hacks Newbie
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    Will this work on 6.20 tn-a?

  3. #573
    Joe88's Avatar
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    Quote Originally Posted by Payac1to View Post
    Will this work on 6.20 tn-a?
    you need this ver
    http://forums.daedalusx64.com/download/file.php?id=1752

  4. #574
    Payac1to is offline -Hacks Newbie
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    Quote Originally Posted by Joe88 View Post
    thanks everything seems to be working fine but theres no sound is that normal?

  5. #575
    odin2free is offline -Hacks Newbie
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    Wat about 6.20 Tn-b ?

  6. #576
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    DaedalusX64 R632

    download here >>> http://forums.daedalusx64.com/download/file.php?id=1768

    change log
    Revision 632
    [=>] Merged from Daedalus-Dev branch :
    [+] Implemented blendmode maker (blendmodes can be made in real time now, and now is really easy for anyone to make blendmodes) - Corn
    [!] Fixed Display Debugger not working in Paper Mario - Corn
    [~] Debug build compiles again (got broken in 630) - Corn
    [~] Corrected regression that caused DKR and other games to crash
    [~] disable loop opt for Cybertiger (fixes crash when starting the game)
    [~] Corrected regression that broke pokeballs in Pokemon Stadium 2

    [=>] Merged from Daedalus-N64 branch :
    [+] Delay initialize MediaEngine. So that we can suspend if we don't use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)

  7. #577
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    DaedalusX64 R633

    download here >>> http://www.megaupload.com/?d=YZ4PL7Q8

    change log
    Revision 633
    [+] added a heap more OOT blends, should be the best to my ability before Kakario Village.
    Last edited by Joe88; 01-13-2011 at 03:31 PM.

  8. #578
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    awesome_skittle is offline -Hacks Neophyte
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    I'm going to check this out


    PSP 3001 MGSW 6.20 TN-D

  9. #579
    Spack Da Devil Man is offline -Hacks Smarty
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    i have the latest version (i think) and games i have run fine at playable with sound, like banjo kazooie once you start the actual gameplay.

  10. #580
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    Games are running pretty slow, even without sound. Also freezes from time to time. I'm using a PSP 3000 and a signed version of this program. Am I using an older version or what?

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