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  1. [Tutorial] (http://crdverified.ucoz.club) Sell Cvv Good DUMPS Track 1,2 and Bank logins
  2. [Video Tutorial] Sell Cvv Good Fresh DUMPS tracks valid All Country
  3. [Tutorial] sell Cvv Good DUMPS Tracks 1,2 with bins All Country
  4. Looking for a little direction to learn how to modify existing games.
  5. Error 0x8002013A SCE_KERNEL_ERROR_LIBRARY_NOT_YET_LINKED loading kernel PRX
  6. PIC0 is not shown
  7. 2 Bluetooth Controllers for PspGo?
  8. Ace Combat X ripping, CDI files?
  9. C++/C - PSP Opening File
  10. encrypt eboot.bin??
  11. Image manipulation in oslib
  12. [UPDATE] Temporary Cease/Slow in Development
  13. code freezes on load when using BUILD_PRX
  14. Can someone update pspetext?
  15. I'm back
  16. Need bros help me!!!!
  17. [WIP] BreadBoard
  18. Sonymon betav7 [not an official release]
  19. [C/C++] Stuck On a Create-A-Level
  20. [Beta C++] Stitch'd - The F*cked Up Platformer
  21. 3d Game Making
  22. [Tutorial] Guide to Jumping and Gravity in OSLib
  23. [C++/OSLib] Class Issues
  24. Help on installing psptoolchain
  25. [RELEASE] psplinux.info - Upgraded website for PSPLinux development
  26. [RELEASE] ToneMatrix 0.5
  27. [C++/OSLib] Deprecated Conversion Errors?
  28. PSP Basic Codin in C Help !! please
  29. psp.jim.sh - patches
  30. [Request] BETA TESTERS
  31. [Release] Mobile Assault 1.7.4
  32. [OSLib] Memory Issues with a Menu
  33. CryEngine 3 SDK possible for PSP?
  34. Oslib OSK fails all I see is a black screen.
  35. Saving and loading a game in C
  36. Help how to install glib2d beta 5?
  37. How do u make a plugin..???????
  38. PSP Hacker's Environment Demo
  39. using gravity in oslib
  40. Daz studio or like program
  41. [REQUEST[ PSP plugin that change the sound output
  42. [WIP] Http connection within the xmb
  43. PSP Programming?
  44. OpenGL to PSP GU?
  45. Any Third person camera samples out there written in C/C++?
  46. Midnight Commander for psp
  47. PSP Programming Help!!
  48. editing source code
  49. Starting out as a PSP Dev?
  50. Request) PSP plugins/prx file to pause/continue the game,using the Hold switch
  51. Compiling issue with OSLIB (undefined reference to _ctype_ptr)???
  52. How to start making homebrews?
  53. oslib.I have a little problem
  54. How can I create a English translation patch for a game in a different language?
  55. Need programmer(c++) for game
  56. [Not released] Metro UI
  57. Use Models made in Google Sketchup?
  58. Progress of My FPS
  59. Having Trouble Installing the PSPSDK.
  60. sdl_mixer linking problem in c++
  61. Hello and A Question about Castlevania DXC
  62. [RELEASE] Phly The Copter
  63. Question: How to check FPS?
  64. [Request] 2 ideas (genesis comp?)
  65. [Release] PSP FTW! 2D v1.10
  66. [Request] Simple WLAN Switch Plugin?
  67. I need a real help , OSlib does not work !!!
  68. Programming help wanted. (Desperate)
  69. Oslib doesn't work
  70. PSP adhoc video streaming
  71. Where can I get the pspsdk?
  72. OSLib inout doesnt work...
  73. some questions about psp vfpu context switching (and using ffmpeg w/ sceAudiocodec*)
  74. LuaDiE 0.9.0 (Lua Dialog Editor) - By GorristeR
  75. Need Programmer for project
  76. the sprites disappear group by group
  77. Getting a cheater on OFW
  78. [Request] TO THE MAKERS OF GO TUBE!
  79. [Oslib] Changing Image at runtime (c++)
  80. how to create a CFW for PSP
  81. Load module buffer on FW 6.20
  82. [C] OSLib Map Scrolling?
  83. Port Blitz 3D to PSP ?
  84. Decent PSPSDK Guide
  85. usbhostfs_pc help
  86. OSLib isn't working
  87. I need some help
  88. I Need Help Ver.2.50
  89. [C] BMI Calculator Tutorial/Example (OSLib)
  90. Any c/c++ programmers
  91. need Help
  92. sorting vectors in cpp
  93. Questions about developing homebrew
  94. I Would want to start
  95. Software request
  96. ISO loader.
  97. Multiplayer examples (adhoc)
  98. problem with include file
  99. [Resolved][C][OSlib][Audio] Weird sound ?!
  100. OSLib: Pack images into eboot?
  101. need help to allocate 16bit aligned Vram memory
  102. PSP 3D v1.2!!! (supports Birth By Sleep!!!!) DOWNLOAD NOW!!!
  103. [UPDATE] Beatbox v1.5
  104. Get PSP nick name in C?
  105. PC Health Monitor for PSP
  106. PsarDumper for PSPGo Eboots?!
  107. Making the PSP beep
  108. [osLib] Can't load an image.
  109. [PSP Programming]Using Config Files
  110. [Help] image format w/ transparency? and a library to load it
  111. AutoGrapher V1.00 TEST
  112. osLib isn't working for me.
  113. HELP...psp and Boost Controller
  114. [C] Blitting One Image to Multiple Locations? (OSLib)
  115. Special: Make Your PSP Like Windows 7
  116. Need Help With The LTE Engine
  117. Error Unassign flash0: 80010018
  118. [Demo/Preview] PSP Homebrew GUI Editor v1
  119. [Release] Mobile Assault 1.7 (3D Helicopter Shooter)
  120. [Release] How
  121. Save HEXs
  122. How do i setup pspsdk
  123. Few questions about IDE
  124. Help with assembly(PSP, MIPS)
  125. Server Side Library For Homebrew?
  126. OSLib images, allocated memory, kernel functions? Few questions
  127. PSP GU Tutorials: Textures
  128. Can't Compile (Most likely my stupidity)
  129. prx question
  130. [Release]PSPInstaller v4
  131. pspDebugScreenInit() in kernel mode ?
  132. Is c++ useful for psp homebrew development
  133. [Help] Controlling The Screen's Light Level
  134. Allegrex's(PSP's CPU) MIPS extensions
  135. [RELEASE] Beatbox v1.1 (signed)
  136. Save State on the PSP Go.
  137. Windows 7 "edit" function for command prompt
  138. Install OFW without Updater
  139. oslPlaySound function not playing
  140. Psp cfw
  141. PSPSDK Compilation problem.
  142. psp recharge time plugin wondering if tere is a plugin for this feature?
  143. PSP 3D engine?
  144. Someone needs to sign pspident
  145. How to package modules to EBOOT ?
  146. Reset PSP in User Mode
  147. 6.20 TN-C HEN UMD-PG support
  148. Menu with XMB style
  149. Want video tutorials?
  150. TIFF exploits?
  151. Using Debug Screen In PRX
  152. notes editor
  153. Help testing a compiled eboot
  154. Windows IDE question
  155. .BIN Loading
  156. sceGu bloated?
  157. Use PSP to control PS3?
  158. Assistance with exception
  159. [RELEASE] Tripprog v0.9 (signed)
  160. Use Version.txt
  161. YamaIRC Beta 2 - Internet Relay Chat Client
  162. Pimpstreamer 3.xx
  163. [Release] PSP Rubik's Cube v3.5 (Signed)
  164. 6.20 TN-C HEN changelog posted
  165. PSP Debugging with Eclipse Helios
  166. Programming for psp on Ubuntu
  167. Why does this crash[Oslib]!
  168. Code Error?
  169. Have Source Code But Don't Know How To Compile?
  170. Help compiling code(configure script)
  171. Code Help
  172. Could someone help me setup LTE?
  173. [Tutorial] Platformer Physics: Jumping with OSLib (C)
  174. [LUA]Saving Screenshot to PS3/PHOTO/ ?
  175. A request! (NES emulator)
  176. Compile Help
  177. How to make fake index.dat ?
  178. MipsAndroid
  179. My project idea
  180. (Idea) Data Worm
  181. Use PRX plugins with homebrew games
  182. YamaIRC Beta 1 - Internet Relay Chat Client
  183. Programmer jokes
  184. Is Subversion still active?
  185. Starting of modules - problem
  186. Artist needed for rpg/point and click adventure game
  187. -lpspgum.Strange error of compilation
  188. 3d engines
  189. n00b help wanted
  190. help compiling a code
  191. Assembly code for psp
  192. Installing the Toolchain and SDK on Ubuntu
  193. PSP GU Tutorials: Transformations
  194. PSP GU Tutorials: Rendering (2D)
  195. Fontloader in OSlib
  196. Imports, Translations, Ideas.
  197. prxtool
  198. Not getting input from buttons (except d pad)
  199. Need some help with 3d models
  200. File I/O (Probably noob questions)
  201. [Release]Pong!
  202. new compiler...
  203. Catch Phrase! for the PSP
  204. My own homebrew on CFW 5.5 gen d3 full
  205. PRX Menu
  206. DC8 source code?
  207. How to turn off context switching?
  208. Print scePowerSetClockFrequency(); to screen?
  209. Improved Makefile (compile cpp/c files when header changes)
  210. PSP ASM questions(fpu, vfpu, inline)
  211. Genesis 3D/ Realit Factor
  212. Having Issues With a .prx
  213. How to use sceGuDrawSpline or sceGuDrawBezier?
  214. Making games without hacking
  215. Awkward PSPGU bug?
  216. Willing PSP Testers
  217. PSP Link Help
  218. How your PSP gets button input
  219. MIPS Helper Homebrew
  220. Dead World Homebrew Game
  221. Menu Help
  222. PSPLink on Win7 64Bit
  223. PSP GU Tutorials: Vertex Structures
  224. MD5 Hash output problems
  225. need help with files
  226. Troubles settuping psptoolchain
  227. How to compile an app for 1.50 kernel?
  228. Search Help
  229. [C] Jumping Help
  230. MAKIN A PRX TO GO IN FLASH0 but need help
  231. Theif [Old]
  232. Thief
  233. seperate apps for flashing
  234. PSP deleting file??
  235. Render() ?
  236. Menu bug
  237. Programming with fonts
  238. Game Developers/Graphics/Music People Wanted
  239. [C] Code Error and Jumping Question
  240. Help me with this main.c
  241. Frustrated with code
  242. Does anyone here experienced in Lisp?
  243. IO writing ??
  244. Anyone have zip and rar opening example ?
  245. Prx's
  246. file directory structure with OSLIB
  247. [C] Animations while moving?
  248. Global variables across multiple files?
  249. [C Help] Kinda advanced question
  250. List SDK/Libs