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  1. Looking for a little direction to learn how to modify existing games.
  2. Error 0x8002013A SCE_KERNEL_ERROR_LIBRARY_NOT_YET_LINKED loading kernel PRX
  3. PIC0 is not shown
  4. 2 Bluetooth Controllers for PspGo?
  5. Ace Combat X ripping, CDI files?
  6. C++/C - PSP Opening File
  7. encrypt eboot.bin??
  8. Image manipulation in oslib
  9. [UPDATE] Temporary Cease/Slow in Development
  10. code freezes on load when using BUILD_PRX
  11. Can someone update pspetext?
  12. I'm back
  13. Need bros help me!!!!
  14. [WIP] BreadBoard
  15. Sonymon betav7 [not an official release]
  16. [C/C++] Stuck On a Create-A-Level
  17. [Beta C++] Stitch'd - The F*cked Up Platformer
  18. 3d Game Making
  19. [Tutorial] Guide to Jumping and Gravity in OSLib
  20. [C++/OSLib] Class Issues
  21. Help on installing psptoolchain
  22. [RELEASE] psplinux.info - Upgraded website for PSPLinux development
  23. [RELEASE] ToneMatrix 0.5
  24. [C++/OSLib] Deprecated Conversion Errors?
  25. PSP Basic Codin in C Help !! please
  26. psp.jim.sh - patches
  27. [Request] BETA TESTERS
  28. [Release] Mobile Assault 1.7.4
  29. [OSLib] Memory Issues with a Menu
  30. CryEngine 3 SDK possible for PSP?
  31. Oslib OSK fails all I see is a black screen.
  32. Saving and loading a game in C
  33. Help how to install glib2d beta 5?
  34. How do u make a plugin..???????
  35. PSP Hacker's Environment Demo
  36. using gravity in oslib
  37. Daz studio or like program
  38. [REQUEST[ PSP plugin that change the sound output
  39. [WIP] Http connection within the xmb
  40. PSP Programming?
  41. OpenGL to PSP GU?
  42. Any Third person camera samples out there written in C/C++?
  43. Midnight Commander for psp
  44. PSP Programming Help!!
  45. editing source code
  46. Starting out as a PSP Dev?
  47. Request) PSP plugins/prx file to pause/continue the game,using the Hold switch
  48. Compiling issue with OSLIB (undefined reference to _ctype_ptr)???
  49. How to start making homebrews?
  50. oslib.I have a little problem
  51. How can I create a English translation patch for a game in a different language?
  52. Need programmer(c++) for game
  53. [Not released] Metro UI
  54. Use Models made in Google Sketchup?
  55. Progress of My FPS
  56. Having Trouble Installing the PSPSDK.
  57. sdl_mixer linking problem in c++
  58. Hello and A Question about Castlevania DXC
  59. [RELEASE] Phly The Copter
  60. Question: How to check FPS?
  61. [Request] 2 ideas (genesis comp?)
  62. [Release] PSP FTW! 2D v1.10
  63. [Request] Simple WLAN Switch Plugin?
  64. I need a real help , OSlib does not work !!!
  65. Programming help wanted. (Desperate)
  66. Oslib doesn't work
  67. PSP adhoc video streaming
  68. Where can I get the pspsdk?
  69. OSLib inout doesnt work...
  70. some questions about psp vfpu context switching (and using ffmpeg w/ sceAudiocodec*)
  71. LuaDiE 0.9.0 (Lua Dialog Editor) - By GorristeR
  72. Need Programmer for project
  73. the sprites disappear group by group
  74. Getting a cheater on OFW
  75. [Request] TO THE MAKERS OF GO TUBE!
  76. [Oslib] Changing Image at runtime (c++)
  77. how to create a CFW for PSP
  78. Load module buffer on FW 6.20
  79. [C] OSLib Map Scrolling?
  80. Port Blitz 3D to PSP ?
  81. Decent PSPSDK Guide
  82. usbhostfs_pc help
  83. OSLib isn't working
  84. I need some help
  85. I Need Help Ver.2.50
  86. [C] BMI Calculator Tutorial/Example (OSLib)
  87. Any c/c++ programmers
  88. need Help
  89. sorting vectors in cpp
  90. Questions about developing homebrew
  91. I Would want to start
  92. Software request
  93. ISO loader.
  94. Multiplayer examples (adhoc)
  95. problem with include file
  96. [Resolved][C][OSlib][Audio] Weird sound ?!
  97. OSLib: Pack images into eboot?
  98. need help to allocate 16bit aligned Vram memory
  99. PSP 3D v1.2!!! (supports Birth By Sleep!!!!) DOWNLOAD NOW!!!
  100. [UPDATE] Beatbox v1.5
  101. Get PSP nick name in C?
  102. PC Health Monitor for PSP
  103. PsarDumper for PSPGo Eboots?!
  104. Making the PSP beep
  105. [osLib] Can't load an image.
  106. [PSP Programming]Using Config Files
  107. [Help] image format w/ transparency? and a library to load it
  108. AutoGrapher V1.00 TEST
  109. osLib isn't working for me.
  110. HELP...psp and Boost Controller
  111. [C] Blitting One Image to Multiple Locations? (OSLib)
  112. Special: Make Your PSP Like Windows 7
  113. Need Help With The LTE Engine
  114. Error Unassign flash0: 80010018
  115. [Demo/Preview] PSP Homebrew GUI Editor v1
  116. [Release] Mobile Assault 1.7 (3D Helicopter Shooter)
  117. [Release] How
  118. Save HEXs
  119. How do i setup pspsdk
  120. Few questions about IDE
  121. Help with assembly(PSP, MIPS)
  122. Server Side Library For Homebrew?
  123. OSLib images, allocated memory, kernel functions? Few questions
  124. PSP GU Tutorials: Textures
  125. Can't Compile (Most likely my stupidity)
  126. prx question
  127. [Release]PSPInstaller v4
  128. pspDebugScreenInit() in kernel mode ?
  129. Is c++ useful for psp homebrew development
  130. [Help] Controlling The Screen's Light Level
  131. Allegrex's(PSP's CPU) MIPS extensions
  132. [RELEASE] Beatbox v1.1 (signed)
  133. Save State on the PSP Go.
  134. Windows 7 "edit" function for command prompt
  135. Install OFW without Updater
  136. oslPlaySound function not playing
  137. Psp cfw
  138. PSPSDK Compilation problem.
  139. psp recharge time plugin wondering if tere is a plugin for this feature?
  140. PSP 3D engine?
  141. Someone needs to sign pspident
  142. How to package modules to EBOOT ?
  143. Reset PSP in User Mode
  144. 6.20 TN-C HEN UMD-PG support
  145. Menu with XMB style
  146. Want video tutorials?
  147. TIFF exploits?
  148. Using Debug Screen In PRX
  149. notes editor
  150. Help testing a compiled eboot
  151. Windows IDE question
  152. .BIN Loading
  153. sceGu bloated?
  154. Use PSP to control PS3?
  155. Assistance with exception
  156. [RELEASE] Tripprog v0.9 (signed)
  157. Use Version.txt
  158. YamaIRC Beta 2 - Internet Relay Chat Client
  159. Pimpstreamer 3.xx
  160. [Release] PSP Rubik's Cube v3.5 (Signed)
  161. 6.20 TN-C HEN changelog posted
  162. PSP Debugging with Eclipse Helios
  163. Programming for psp on Ubuntu
  164. Why does this crash[Oslib]!
  165. Code Error?
  166. Have Source Code But Don't Know How To Compile?
  167. Help compiling code(configure script)
  168. Code Help
  169. Could someone help me setup LTE?
  170. [Tutorial] Platformer Physics: Jumping with OSLib (C)
  171. [LUA]Saving Screenshot to PS3/PHOTO/ ?
  172. A request! (NES emulator)
  173. Compile Help
  174. How to make fake index.dat ?
  175. MipsAndroid
  176. My project idea
  177. (Idea) Data Worm
  178. Use PRX plugins with homebrew games
  179. YamaIRC Beta 1 - Internet Relay Chat Client
  180. Programmer jokes
  181. Is Subversion still active?
  182. Starting of modules - problem
  183. Artist needed for rpg/point and click adventure game
  184. -lpspgum.Strange error of compilation
  185. 3d engines
  186. n00b help wanted
  187. help compiling a code
  188. Assembly code for psp
  189. Installing the Toolchain and SDK on Ubuntu
  190. PSP GU Tutorials: Transformations
  191. PSP GU Tutorials: Rendering (2D)
  192. Fontloader in OSlib
  193. Imports, Translations, Ideas.
  194. prxtool
  195. Not getting input from buttons (except d pad)
  196. Need some help with 3d models
  197. File I/O (Probably noob questions)
  198. [Release]Pong!
  199. new compiler...
  200. Catch Phrase! for the PSP
  201. My own homebrew on CFW 5.5 gen d3 full
  202. PRX Menu
  203. DC8 source code?
  204. How to turn off context switching?
  205. Print scePowerSetClockFrequency(); to screen?
  206. Improved Makefile (compile cpp/c files when header changes)
  207. PSP ASM questions(fpu, vfpu, inline)
  208. Genesis 3D/ Realit Factor
  209. Having Issues With a .prx
  210. How to use sceGuDrawSpline or sceGuDrawBezier?
  211. Making games without hacking
  212. Awkward PSPGU bug?
  213. Willing PSP Testers
  214. PSP Link Help
  215. How your PSP gets button input
  216. MIPS Helper Homebrew
  217. Dead World Homebrew Game
  218. Menu Help
  219. PSPLink on Win7 64Bit
  220. PSP GU Tutorials: Vertex Structures
  221. MD5 Hash output problems
  222. need help with files
  223. Troubles settuping psptoolchain
  224. How to compile an app for 1.50 kernel?
  225. Search Help
  226. [C] Jumping Help
  227. MAKIN A PRX TO GO IN FLASH0 but need help
  228. Theif [Old]
  229. Thief
  230. seperate apps for flashing
  231. PSP deleting file??
  232. Render() ?
  233. Menu bug
  234. Programming with fonts
  235. Game Developers/Graphics/Music People Wanted
  236. [C] Code Error and Jumping Question
  237. Help me with this main.c
  238. Frustrated with code
  239. Does anyone here experienced in Lisp?
  240. IO writing ??
  241. Anyone have zip and rar opening example ?
  242. Prx's
  243. file directory structure with OSLIB
  244. [C] Animations while moving?
  245. Global variables across multiple files?
  246. [C Help] Kinda advanced question
  247. List SDK/Libs
  248. [C/C++] Question On Homebrew Programming
  249. [Video Tutorial] MIPS Coding
  250. [Video Tutorial] MIPS Commands