PDA

View Full Version : PSP Programming & Development



Pages : [1] 2 3 4 5 6 7 8

  1. Image manipulation in oslib
  2. [UPDATE] Temporary Cease/Slow in Development
  3. code freezes on load when using BUILD_PRX
  4. Can someone update pspetext?
  5. I'm back
  6. Need bros help me!!!!
  7. [WIP] BreadBoard
  8. Sonymon betav7 [not an official release]
  9. [C/C++] Stuck On a Create-A-Level
  10. [Beta C++] Stitch'd - The F*cked Up Platformer
  11. 3d Game Making
  12. [Tutorial] Guide to Jumping and Gravity in OSLib
  13. [C++/OSLib] Class Issues
  14. Help on installing psptoolchain
  15. [RELEASE] psplinux.info - Upgraded website for PSPLinux development
  16. [RELEASE] ToneMatrix 0.5
  17. [C++/OSLib] Deprecated Conversion Errors?
  18. PSP Basic Codin in C Help !! please
  19. psp.jim.sh - patches
  20. [Request] BETA TESTERS
  21. [Release] Mobile Assault 1.7.4
  22. [OSLib] Memory Issues with a Menu
  23. CryEngine 3 SDK possible for PSP?
  24. Oslib OSK fails all I see is a black screen.
  25. Saving and loading a game in C
  26. Help how to install glib2d beta 5?
  27. How do u make a plugin..???????
  28. PSP Hacker's Environment Demo
  29. using gravity in oslib
  30. Daz studio or like program
  31. [REQUEST[ PSP plugin that change the sound output
  32. [WIP] Http connection within the xmb
  33. PSP Programming?
  34. OpenGL to PSP GU?
  35. Any Third person camera samples out there written in C/C++?
  36. Midnight Commander for psp
  37. PSP Programming Help!!
  38. editing source code
  39. Starting out as a PSP Dev?
  40. Request) PSP plugins/prx file to pause/continue the game,using the Hold switch
  41. Compiling issue with OSLIB (undefined reference to _ctype_ptr)???
  42. How to start making homebrews?
  43. oslib.I have a little problem
  44. How can I create a English translation patch for a game in a different language?
  45. Need programmer(c++) for game
  46. [Not released] Metro UI
  47. Use Models made in Google Sketchup?
  48. Progress of My FPS
  49. Having Trouble Installing the PSPSDK.
  50. sdl_mixer linking problem in c++
  51. Hello and A Question about Castlevania DXC
  52. [RELEASE] Phly The Copter
  53. Question: How to check FPS?
  54. [Request] 2 ideas (genesis comp?)
  55. [Release] PSP FTW! 2D v1.10
  56. [Request] Simple WLAN Switch Plugin?
  57. I need a real help , OSlib does not work !!!
  58. Programming help wanted. (Desperate)
  59. Oslib doesn't work
  60. PSP adhoc video streaming
  61. Where can I get the pspsdk?
  62. OSLib inout doesnt work...
  63. some questions about psp vfpu context switching (and using ffmpeg w/ sceAudiocodec*)
  64. LuaDiE 0.9.0 (Lua Dialog Editor) - By GorristeR
  65. Need Programmer for project
  66. the sprites disappear group by group
  67. Getting a cheater on OFW
  68. [Request] TO THE MAKERS OF GO TUBE!
  69. [Oslib] Changing Image at runtime (c++)
  70. how to create a CFW for PSP
  71. Load module buffer on FW 6.20
  72. [C] OSLib Map Scrolling?
  73. Port Blitz 3D to PSP ?
  74. Decent PSPSDK Guide
  75. usbhostfs_pc help
  76. OSLib isn't working
  77. I need some help
  78. I Need Help Ver.2.50
  79. [C] BMI Calculator Tutorial/Example (OSLib)
  80. Any c/c++ programmers
  81. need Help
  82. sorting vectors in cpp
  83. Questions about developing homebrew
  84. I Would want to start
  85. Software request
  86. ISO loader.
  87. Multiplayer examples (adhoc)
  88. problem with include file
  89. [Resolved][C][OSlib][Audio] Weird sound ?!
  90. OSLib: Pack images into eboot?
  91. need help to allocate 16bit aligned Vram memory
  92. PSP 3D v1.2!!! (supports Birth By Sleep!!!!) DOWNLOAD NOW!!!
  93. [UPDATE] Beatbox v1.5
  94. Get PSP nick name in C?
  95. PC Health Monitor for PSP
  96. PsarDumper for PSPGo Eboots?!
  97. Making the PSP beep
  98. [osLib] Can't load an image.
  99. [PSP Programming]Using Config Files
  100. [Help] image format w/ transparency? and a library to load it
  101. AutoGrapher V1.00 TEST
  102. osLib isn't working for me.
  103. HELP...psp and Boost Controller
  104. [C] Blitting One Image to Multiple Locations? (OSLib)
  105. Special: Make Your PSP Like Windows 7
  106. Need Help With The LTE Engine
  107. Error Unassign flash0: 80010018
  108. [Demo/Preview] PSP Homebrew GUI Editor v1
  109. [Release] Mobile Assault 1.7 (3D Helicopter Shooter)
  110. [Release] How
  111. Save HEXs
  112. How do i setup pspsdk
  113. Few questions about IDE
  114. Help with assembly(PSP, MIPS)
  115. Server Side Library For Homebrew?
  116. OSLib images, allocated memory, kernel functions? Few questions
  117. PSP GU Tutorials: Textures
  118. Can't Compile (Most likely my stupidity)
  119. prx question
  120. [Release]PSPInstaller v4
  121. pspDebugScreenInit() in kernel mode ?
  122. Is c++ useful for psp homebrew development
  123. [Help] Controlling The Screen's Light Level
  124. Allegrex's(PSP's CPU) MIPS extensions
  125. [RELEASE] Beatbox v1.1 (signed)
  126. Save State on the PSP Go.
  127. Windows 7 "edit" function for command prompt
  128. Install OFW without Updater
  129. oslPlaySound function not playing
  130. Psp cfw
  131. PSPSDK Compilation problem.
  132. psp recharge time plugin wondering if tere is a plugin for this feature?
  133. PSP 3D engine?
  134. Someone needs to sign pspident
  135. How to package modules to EBOOT ?
  136. Reset PSP in User Mode
  137. 6.20 TN-C HEN UMD-PG support
  138. Menu with XMB style
  139. Want video tutorials?
  140. TIFF exploits?
  141. Using Debug Screen In PRX
  142. notes editor
  143. Help testing a compiled eboot
  144. Windows IDE question
  145. .BIN Loading
  146. sceGu bloated?
  147. Use PSP to control PS3?
  148. Assistance with exception
  149. [RELEASE] Tripprog v0.9 (signed)
  150. Use Version.txt
  151. YamaIRC Beta 2 - Internet Relay Chat Client
  152. Pimpstreamer 3.xx
  153. [Release] PSP Rubik's Cube v3.5 (Signed)
  154. 6.20 TN-C HEN changelog posted
  155. PSP Debugging with Eclipse Helios
  156. Programming for psp on Ubuntu
  157. Why does this crash[Oslib]!
  158. Code Error?
  159. Have Source Code But Don't Know How To Compile?
  160. Help compiling code(configure script)
  161. Code Help
  162. Could someone help me setup LTE?
  163. [Tutorial] Platformer Physics: Jumping with OSLib (C)
  164. [LUA]Saving Screenshot to PS3/PHOTO/ ?
  165. A request! (NES emulator)
  166. Compile Help
  167. How to make fake index.dat ?
  168. MipsAndroid
  169. My project idea
  170. (Idea) Data Worm
  171. Use PRX plugins with homebrew games
  172. YamaIRC Beta 1 - Internet Relay Chat Client
  173. Programmer jokes
  174. Is Subversion still active?
  175. Starting of modules - problem
  176. Artist needed for rpg/point and click adventure game
  177. -lpspgum.Strange error of compilation
  178. 3d engines
  179. n00b help wanted
  180. help compiling a code
  181. Assembly code for psp
  182. Installing the Toolchain and SDK on Ubuntu
  183. PSP GU Tutorials: Transformations
  184. PSP GU Tutorials: Rendering (2D)
  185. Fontloader in OSlib
  186. Imports, Translations, Ideas.
  187. prxtool
  188. Not getting input from buttons (except d pad)
  189. Need some help with 3d models
  190. File I/O (Probably noob questions)
  191. [Release]Pong!
  192. new compiler...
  193. Catch Phrase! for the PSP
  194. My own homebrew on CFW 5.5 gen d3 full
  195. PRX Menu
  196. DC8 source code?
  197. How to turn off context switching?
  198. Print scePowerSetClockFrequency(); to screen?
  199. Improved Makefile (compile cpp/c files when header changes)
  200. PSP ASM questions(fpu, vfpu, inline)
  201. Genesis 3D/ Realit Factor
  202. Having Issues With a .prx
  203. How to use sceGuDrawSpline or sceGuDrawBezier?
  204. Making games without hacking
  205. Awkward PSPGU bug?
  206. Willing PSP Testers
  207. PSP Link Help
  208. How your PSP gets button input
  209. MIPS Helper Homebrew
  210. Dead World Homebrew Game
  211. Menu Help
  212. PSPLink on Win7 64Bit
  213. PSP GU Tutorials: Vertex Structures
  214. MD5 Hash output problems
  215. need help with files
  216. Troubles settuping psptoolchain
  217. How to compile an app for 1.50 kernel?
  218. Search Help
  219. [C] Jumping Help
  220. MAKIN A PRX TO GO IN FLASH0 but need help
  221. Theif [Old]
  222. Thief
  223. seperate apps for flashing
  224. PSP deleting file??
  225. Render() ?
  226. Menu bug
  227. Programming with fonts
  228. Game Developers/Graphics/Music People Wanted
  229. [C] Code Error and Jumping Question
  230. Help me with this main.c
  231. Frustrated with code
  232. Does anyone here experienced in Lisp?
  233. IO writing ??
  234. Anyone have zip and rar opening example ?
  235. Prx's
  236. file directory structure with OSLIB
  237. [C] Animations while moving?
  238. Global variables across multiple files?
  239. [C Help] Kinda advanced question
  240. List SDK/Libs
  241. [C/C++] Question On Homebrew Programming
  242. [Video Tutorial] MIPS Coding
  243. [Video Tutorial] MIPS Commands
  244. [MIPS Coding] Finding MIPS Function (Long Way)
  245. [MIPS Coding] Canceling a MIPS Function
  246. [MIPS Coding] Or, Xor, & And Command Tutorial
  247. [MIPS Coding] Easy Way To Joker Subroutines
  248. [MIPS Coding] Basic Jokering Tutorial
  249. IO writing files
  250. image glitch